1 | /* |
2 | * Copyright (c) 2005 The PseudoQ Project. |
3 | * |
4 | * This file is part of PseudoQ. |
5 | * |
6 | * PseudoQ is free software; you can redistribute it and/or modify |
7 | * it under the terms of the GNU Lesser General Public License as published by |
8 | * the Free Software Foundation; either version 2.1 of the License, or |
9 | * (at your option) any later version. |
10 | * |
11 | * PseudoQ is distributed in the hope that it will be useful, |
12 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
13 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
14 | * GNU Lesser General Public License for more details. |
15 | * |
16 | * You should have received a copy of the GNU Lesser General Public License |
17 | * along with PseudoQ; if not, write to the Free Software |
18 | * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA |
19 | */ |
20 | |
21 | package net.sourceforge.pseudoq.gui; |
22 | |
23 | import java.awt.Component; |
24 | |
25 | import net.sourceforge.pseudoq.model.PuzzleTypeEnum; |
26 | |
27 | import org.pietschy.wizard.Wizard; |
28 | import org.pietschy.wizard.models.StaticModel; |
29 | |
30 | /** |
31 | * Options wizard for generating (or designing) a new puzzle. |
32 | * @author <a href="http://sourceforge.net/users/stevensa">Andrew Stevens</a> |
33 | */ |
34 | public class NewPuzzleWizard |
35 | { |
36 | Model model = null; |
37 | Wizard wizard = null; |
38 | |
39 | /** Creates a new instance of NewPuzzleWizard */ |
40 | public NewPuzzleWizard() { |
41 | model = new Model(); |
42 | model.add(new NewPuzzleWizardStep1()); |
43 | model.add(new NewPuzzleWizardStep2()); |
44 | wizard = new Wizard(model); |
45 | wizard.setDefaultExitMode(Wizard.EXIT_ON_FINISH); |
46 | } |
47 | |
48 | public boolean wasCanceled() { |
49 | return wizard.wasCanceled(); |
50 | } |
51 | |
52 | public PuzzleTypeEnum getPuzzleType() { |
53 | return model.getPuzzleType(); |
54 | } |
55 | |
56 | public boolean isGenerate() { |
57 | return model.isGenerate(); |
58 | } |
59 | |
60 | public void showInDialog(String title, Component parent, boolean modal) { |
61 | wizard.showInDialog(title, parent, modal); |
62 | } |
63 | |
64 | public static class Model extends StaticModel |
65 | { |
66 | /** |
67 | * Holds value of property puzzleType. |
68 | */ |
69 | private PuzzleTypeEnum puzzleType; |
70 | |
71 | /** |
72 | * Getter for property puzzleType. |
73 | * @return Value of property puzzleType. |
74 | */ |
75 | public PuzzleTypeEnum getPuzzleType() { |
76 | return this.puzzleType; |
77 | } |
78 | |
79 | /** |
80 | * Setter for property puzzleType. |
81 | * @param puzzleType New value of property puzzleType. |
82 | */ |
83 | public void setPuzzleType(PuzzleTypeEnum puzzleType) { |
84 | this.puzzleType = puzzleType; |
85 | } |
86 | |
87 | /** |
88 | * Holds value of property generate. |
89 | */ |
90 | private boolean generate; |
91 | |
92 | /** |
93 | * Getter for property generate. |
94 | * @return Value of property generate. |
95 | */ |
96 | public boolean isGenerate() { |
97 | return this.generate; |
98 | } |
99 | |
100 | /** |
101 | * Setter for property generate. |
102 | * @param generate New value of property generate. |
103 | */ |
104 | public void setGenerate(boolean generate) { |
105 | this.generate = generate; |
106 | } |
107 | |
108 | /** |
109 | * Holds value of property symmetrical. |
110 | */ |
111 | private boolean symmetrical; |
112 | |
113 | /** |
114 | * Getter for property symmetrical. |
115 | * @return Value of property symmetrical. |
116 | */ |
117 | public boolean isSymmetrical() { |
118 | return this.symmetrical; |
119 | } |
120 | |
121 | /** |
122 | * Setter for property symmetrical. |
123 | * @param symmetrical New value of property symmetrical. |
124 | */ |
125 | public void setSymmetrical(boolean symmetrical) { |
126 | this.symmetrical = symmetrical; |
127 | } |
128 | |
129 | /** |
130 | * Holds value of property difficulty. |
131 | */ |
132 | private int difficulty; |
133 | |
134 | /** |
135 | * Getter for property difficulty. |
136 | * @return Value of property difficulty. |
137 | */ |
138 | public int getDifficulty() { |
139 | return this.difficulty; |
140 | } |
141 | |
142 | /** |
143 | * Setter for property difficulty. |
144 | * @param difficulty New value of property difficulty. |
145 | */ |
146 | public void setDifficulty(int difficulty) { |
147 | this.difficulty = difficulty; |
148 | } |
149 | |
150 | } |
151 | |
152 | } |